Tiny Epic Defenders

BGG
https://boardgamegeek.com/boardgame/155708/tiny-epic-defenders

House Notes
We prefer the word "pacify" to "succor"

Setup

 * Start threat level 1 on outer regions

Play

 * 4th action on group ally if there is a destroyed region
 * can't look in discard pile (should allow on easy)
 * group ally - if take one action, get a turn - good for life recovery in city
 * after 3 actions in a turn - may sacrifice 1 hp to get extra action immediately
 * artifacts can only be used by the person who drew them
 * dire enemies retreat threat in region they attack, if not defended
 * defend with 1 hp for enemies, or 2+ for dire enemies
 * artifacts - free action can be done anytime, even off turn
 * region ability can only be used once per ally or group ally card
 * pacify/succor a region for 1 action point per threat level - capital city is permanent (without super power)
 * fight epic foe for 1 damage per action point - must have 1+ health to attack
 * "players cannot fight with zero health" (unless artifact)
 * can't defend from capital city

Look in Discard
On easy mode, allow looking in discard pile

Heroes

 * Sorcerer (elf) - 2 action reduce 3 threat
 * Avenger (valkarie) - move to dire enemy, defend for 3 health
 * Paladin (human) defend sacrifice health to restore or succor